Despite the close ties that existed between Melvor Idle and RuneScapevalid until: 10 May 2023date published: 10 May 2022
The launch was earlier in the month in the month of April. Even the Early Access version proved this formula was popular with RPG fans, having been downloaded over 600,000 times in Steam as well as the two main mobile app stores. This was far beyond Malcom's first expectations as he began. Naturally, he was hoping that his game would be successful but He didn't have an endgame' in mind.
Luckily the enthusiasm that was a source of inspiration these early days has stayed with me throughout the past few years of development. Being capable of working together with Jagex direct on this is the ultimate dream, he says. I would never have imagined that I would eventually receive support from the very studio which inspired me in the first place.
Making the leap from a hobby to a fan-driven venture was obviously terrifying however, looking back at where I've ended-up, and the help I've received in establishing Games by Malcs as an young and promising studio, it's surely worked out for the best.
Despite the close ties that existed between Melvor Idle and RuneScape, and the involvement direct of Jagex The publisher decided to keep the game as an original IP, rather than make it an official RuneScape spin-off. It was a acknowledgment that Malcolm was successful in a place where Jagex did not.
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